There are a great collection of books, DVDs, Blu-rays, digital media, magazines, and the like. that cover technique and principles in great detail. On the other hand, there don’t seem to be numerous resources that specifically address game development. This book is the first of its kind, specifically dedicated to the focused development of the jiu-jitsu game. In BJJ, what distinguishes a great fighter from his/her competition and teammates isn’t merely gauged by the color of their belt or the collection of techniques which were committed to memory. What in point of fact separates the greats from others in the sport comes completely down to their individual jiu-jitsu game. A game is a system of moves that are put together by a competitor/fighter that best utilizes individual talents and attributes. A game will also be designed with the competition’s weakness in mind. Being a high-level jiu-jitsu fighter/practitioner isn’t predicated on the collection of techniques (moves) that are known in complete detail. What in point of fact distinguishes the black belt from the brown, the brown from the purple, and the purple from the blue, comes down to how they bring it all together. This is the reason this book and game development are so important.